Anytime someone talks about “the right way to play” a roleplaying game there is inevitably someone else who cries foul, and says things like: “there is no such thing as wrong fun!” Which is stupid, because there absolutely is such a thing as wrong fun, it’s just that different people have different opinions on what wrong fun … More Why Doing the Best Thing is The Worst Thing You Can Do – Part One
First of all, I hope that everyone had as wonderful of a holiday season as I did. I had a great time with family and friends, which was a wonderful way to close out a year that I think most people agree wasn’t so great for various reasons. Great, now that that’s out of the … More New Year, New Games, New Challenges…New, New, New!
The title of this post, aside from just being a cool motto, is also the simple version of my answer to a question I saw in a Facebook group that was basically this: “How do I keep everyone at the table from wanting to roll a perception check when I ask one player to roll … More Everyone Should Just Roll Dice All The Time
Last week, I started playing a game called Davey Beauchamp’s Amazing Pulp Adventures-Role Playing Game (APA) on IRC. For those of you who don’t know, IRC is sort of the rotary phone of internet chat. It’s a place where people gather in user created “channels” (think chat rooms) and argue with each other in real-time, instead of the … More Amazing Pulp Adventures: First Impressions