Things have been in quite the flux around here lately. Between helping friends with their personal issues, and a trip to the hospital to visit my father (he’s much better now), and making plans to move closer to my family, I’ve kind of neglected the blog.
It’s been almost a month since I’ve posted anything, and we only just played our second session of Hoard of the Dragon Queen this past Sunday. It was an abbreviated session, and our newest player, Quay, was absent, so it was pretty much par for the course with just myself and the three people who have consistently showed up for our games being present. We still had a pretty good time.
Everyone finished leveling up their guys and we set out for the town of Greenest again. We got there to find that things weren’t going that great, mainly on account of a dragon assaulting the keep and a bunch of cultists running through the streets setting fire to things. We quickly realized that we couldn’t rush in and save the day by killing all the bad guys. Instead, we focused on trying to do the most good where we could, deciding that the church to the West of town was probably a good place to start. We arrived on the scene to see the building was surrounded by several kobolds. Alaren Neverwinter (my paladin of vengeance) kicked things off by charging at a kobold, pronouncing the creature’s doom, and then rolling a one to hit. I like to set the bar low. The DM ruled that I had perhaps been too zealous whilst unsheathing my sword, and had managed to fling it a few feet away – it was sticking in the ground conveniently out of reach. Awesome. Thankfully I had a dagger though, and kobolds aren’t known for their high number of hit points.
Things went much better for us after that, although I will say that the Bless spell that Alaren cast was extremely valuable, and turned a lot of near misses into successful swings. Cero Locke, who had just multi-classed into a fighter/thief, was really getting a lot of mileage out of his new-found sneak attack ability and Tyler (Adrik the dwarf) was actually hitting things for a change – hooray for the law of averages! At some point I got my sword back, but gave it away again to a damsel in distress, who we found fending off a pack of kobolds with a broken spear. That was pretty much the game – though after we dispatched the kobolds and spoke with the lady we decided to make our way towards the keep. Which is a great idea since we’re all beat up and there is a dragon over that way. We may actually need to rethink that plan now that I’ve had a chance to reread what I just wrote. All in all we had a great – albeit short – game, with lots of descriptive combat and cool cinematic things happening like people jumping over walls and tossing swords to comrades. Good stuff.
Despite not updating my blog, I have been working on something RPG related. Perhaps proving that he’s finally gone completely mad, I was approached by @Thatakinsboy over at the Dyver’s blog (if you don’t know you’d better ask somebody) and asked to be a part of this project. There are some amazingly talented people working on contributions for this thing, and quite frankly I’m humbled and a bit overwhelmed to have been asked to be a part of it. So I’ve been working on my contribution here lately, and I quite like it so far. I hope everyone who picks up the final product likes it too.
That’s it for now. I hope to get back to my semi-regular update schedule next month.